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What is there to be said about Bullfrog that most people don't know? Founded by industry legend Peter Molyneux, it is now one of the most successful British developers around, a success built on the strength of Molyneux's hugely inventive and enjoyable titles. However one of the innovative titles that the eager public never saw was the super hero title dubbed Indestructibles.

Indestructibles was going to be a comic book style superhero title involving flying around a city and doing super hero things in a minute-to-minute non-linear game structure where story was important. The game was also set to use an engine that would still be impressive by today's standards with an excellent LOD-based outdoors engine, controllable bone animations, a rigid body physics system and excellent path finding AI. Although the project was very much an on and off and on again affair, the final time developers visited the project they created the beginnings of something that could have been very cool indeed. But alas, Indestructibles was not to be.

Despite the promise that the title held, Bullfrog management decided to cancel the game. It was never made clear why. It may have been deemed too ambitious by them, the concept may not have appealed, or there may indeed be another reason. However if a comment by Peter Molyneux in an interview with Adrenaline Vaultis anything to go by, the ambitious nature of the project certainly figured in the cancellation.

"Indestructibles was one of my favourite game designs. But it was very ambitious."

Pure and simple. Whether other factors were also involved in the cancellation is another matter though, and a question with an answer the public is unlikely to ever know.

It seems quite certain that we'll never see Indestructibles. As Glenn Corpes, currently Director of game developers Lost Toys and one time project lead on Indestructibles at Bullfrog said, "the technology may appear in some form, a superhero game won't." Unlike Imagine however, Bullfrog is currently going strong on the success of recent titles such as Sim Theme Park (known as Theme Park World in the UK) and Dungeon Keeper 2 and seems likely to continue this success for many years to come.







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