[an error occurred while processing this directive]



 Home

News

Reviews

Previews

1st Glimpse

Articles

Consoles

Hardware

Shopping

Forums

Sharky Extreme




Sharky Games :



[an error occurred while processing this directive]

Regular Sections

- Buyer's Guide
- Beatdown Column
- Weekly CPU Prices
- Site Info
- Links
- About Us


The story unfolds like a series of short television episodes. While "Trying To Get Home" Voyager gets attacked by an enemy vessel. Captain Janeway is surprised when the torpedo spread she orders not only destroys the enemy easily but also it rips a hole in subspace and flings Voyager into a graveyard of ships. Voyager is crippled and stuck in a Saragasso or Bermuda Triangle-like zone of space populated by Borg, scavenger/pirates (featuring Klingon crew) and odd aliens all trapped by some sinister force.

This setting allows Raven to sneak in some very cool Trek concepts like the Borg, Species 8472, Klingons and even the Classic Trek Empire from the Mirror universe without the game feeling contrived. What is contrived is the in game Quake III rendered cinematics which feature the most stilted looking characters since Daikatana hit the scene. Luckily, the voice acting is better than average, unluckily there are a lot of cutscenes and it's rough to watch the action grind to a halt each time one loads. Which leads to another sticking point; the load times in this game are long.

The game certainly gives the illusion of more interactivity than it actually offers. There are Half-Life-esque moments where you can influence the action but for the most part it's just a corridor crawl against predictable AI. They shoot at you and they run at you but that's all they do. There are no surprises outside of the plotline.

Where Raven succeeds is in the mood and the graphics. The Borg cube scenes and the short Mirror, Mirror inspired areas are appropriately sinister and respectful and almost worth the price of admission by themselves. For all it's faults it feels like Trek all the way through and that, by itself, is no mean feat.







Copyright © 1999, 2000 internet.com Corporation. All Rights Reserved. About internet.com Corp. | Press Releases | Privacy Policy | Career Opportunities